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Build Games That Actually Work

We're not going to promise you'll land a job at a major studio. What we will do is teach you the practical skills that let you build mobile games from scratch. Some of our students go on to careers in game development. Others build side projects. A few just wanted to understand how their favorite games work.

Talk About Your Goals

Learning by Actually Making Things

Most game development courses throw theory at you for weeks before you touch real code. We start differently. You'll build your first playable prototype in week two. It won't be fancy, but it'll run on your phone.

Our programs run from September through December 2025, giving you four months to work through progressively complex projects. You'll mess up. Everyone does. That's when the real learning happens.

Real Projects

Build actual games, not academic exercises. Your portfolio pieces are things people might want to play.

Small Groups

We cap classes at 12 students. You'll get actual feedback on your work, not generic comments.

Flexible Pace

Life happens. Miss a session and you can catch up with recorded materials and one-on-one help.

Industry Context

Learn what actually matters in Taiwan's mobile game market, not outdated best practices from 2018.

Students collaborating on mobile game development project during hands-on workshop session

Finding Your Path

Not everyone comes to game development with the same background or goals. Here's how we help you figure out where to start.

1

Have you written code before?

If you've never touched programming, we start with fundamentals. Not boring theory—you'll write code that moves things around a screen by day three. Previous coding experience? We skip ahead to game-specific patterns.

Complete Beginner Track Experienced Developer Track
2

What kind of games interest you?

Puzzle games have different requirements than action games. We let you specialize after the first month once you understand the basics. Your final project focuses on the genre that matches your interests.

Puzzle & Strategy Action & Arcade Casual & Hybrid
3

How much time can you commit?

Our standard track assumes 10-12 hours weekly including class time. Working full-time? The extended track spreads the same material over six months with lighter weekly commitments. You'll cover identical content, just at a different pace.

Standard 4-Month Extended 6-Month
4

Need help with specific challenges?

Sometimes you're stuck on one particular thing—physics systems, monetization models, performance optimization. We offer focused workshops that run 2-3 weeks. No commitment to a full program required.

Workshop Series Full Program

What Happens After the Program

These aren't overnight success stories. These are people who finished the program and kept working on their skills. Their paths look pretty different from each other.

Portrait of Jeroen Bakker, indie game developer

Jeroen Bakker

Indie Developer

September 2023

Completed our standard track while working as a graphic designer. Built a simple endless runner as his final project.

March 2024

Released his first commercial game on Android. Made enough in the first six months to fund his next project.

January 2025

Now develops mobile games full-time. Still uses the physics system we covered in class, though he's modified it pretty heavily.

Portrait of Dmitri Volkov, technical team lead

Dmitri Volkov

Technical Team Lead

January 2024

Joined the program as an experienced web developer wanting to shift into game development. Finished the accelerated track in three months.

June 2024

Got hired at a mid-size gaming studio in Taipei as a junior developer. Took a pay cut from his previous job but gained relevant industry experience.

February 2025

Promoted to team lead after shipping two successful titles. Now mentors new developers at his studio using similar teaching methods from our program.

Next Program Starts September 2025

We're taking applications through July for our autumn cohort. Classes meet Tuesday and Thursday evenings, with optional Saturday workshops for project work.

Tuition covers four months of instruction, access to development tools, and continued access to course materials after you finish. We also run a private Discord where alumni help each other with ongoing projects.

Duration: 16 weeks (September - December 2025)
Schedule: Tuesday & Thursday 7-9 PM, Saturday 10 AM-12 PM optional
Location: Hybrid - In person at our Kaohsiung studio or remote via video
Class Size: Maximum 12 students per cohort
Prerequisites: None for beginner track, basic programming for advanced track
Students reviewing mobile game code during intensive learning session
Schedule an Info Session

Talk with an instructor about whether the program fits your goals. No commitment required.